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Planning for Tabletop Object Rearrangement

arXiv.org Artificial Intelligence

Finding an high-quality solution for the tabletop object rearrangement planning is a challenging problem. Compared to determining a goal arrangement, rearrangement planning is challenging due to the dependencies between objects and the buffer capacity available to hold objects. Although orla* has proposed an A* based searching strategy with lazy evaluation for the high-quality solution, it is not scalable, with the success rate decreasing as the number of objects increases. To overcome this limitation, we propose an enhanced A*-based algorithm that improves state representation and employs incremental goal attempts with lazy evaluation at each iteration. This approach aims to enhance scalability while maintaining solution quality. Our evaluation demonstrates that our algorithm can provide superior solutions compared to orla*, in a shorter time, for both stationary and mobile robots.


Toward Efficient Task Planning for Dual-Arm Tabletop Object Rearrangement

arXiv.org Artificial Intelligence

We investigate the problem of coordinating two robot arms to solve non-monotone tabletop multi-object rearrangement tasks. In a non-monotone rearrangement task, complex object-object dependencies exist that require moving some objects multiple times to solve an instance. In working with two arms in a large workspace, some objects must be handed off between the robots, which further complicates the planning process. For the challenging dual-arm tabletop rearrangement problem, we develop effective task planning algorithms for scheduling the pick-n-place sequence that can be properly distributed between the two arms. We show that, even without using a sophisticated motion planner, our method achieves significant time savings in comparison to greedy approaches and naive parallelization of single-robot plans.